Bruno A D Marques

Bruno A D Marques

Professor of Computer Science

Universidade Federal do ABC

Biography

Interests
  • Computer Graphics
  • Artificial Intelligence
  • Extended Reality
  • Games

Projects

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Deep Learning Applied to Optical Physics.

Deep Learning Applied to Optical Physics.

Deep Learning for Optics and Physics.

Deep Learning Applied to Astronomy.

Deep Learning Applied to Astronomy.

Deep Learning for Characterization of Galaxies.

2.5D Cartoon Model.

2.5D Cartoon Model.

2.5D Cartoon Models shading and animation.

eXtended Reality interfaces.

eXtended Reality interfaces.

XR interfaces and interactions.

Lighting Estimation for Mixed Reality.

Lighting Estimation for Mixed Reality.

Deep Learning methods of lighting estimation.

Recent & Upcoming Talks

Publications

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(2021). Machine learning recognition of light orbital-angular-momentum superpositions. In PhysRevA.

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(2020). Machine and Deep Learning Applied to Galaxy Morphology - A Comparative Study. In AsCom.

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(2019). FPVRGame: Deep Learning for Hand Pose Recognition in Real-Time Using Low-End HMD. In ICEC-JCSG.

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(2018). Deep Light Source Estimation for Mixed Reality. In GRAPP 18.

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(2018). PEEK - An LSTM Recurrent Network for Motion Classification from Sparse Data. In GRAPP 18.

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(2016). Puppeteering 2.5D Models. In SIBGRAPI.

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(2015). Interactive shading of 2.5D models. In GI.

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